Publication Date: April 11, 1997
Multimedia: Putting You in the Driver's Seat
By Ken Shulman
It's called Multimedia 101, but it is no ordinary
course. For one thing, it takes place on your
computer screen.
Students who enter the Firefly Films CD-ROM
multimedia trainer can select from one of three
instructors: Coach Vince Bombardi, who intimidates
his students into doing their homework; The Nutty
Professor, who forgets his lines halfway through the
lesson; or sharp-tongued Sister Sandra, who threatens
her charges with after-school assignments and
detention. Students learn new words. They are cajoled
and scolded. They play Hangman, and discover that the
major benefit of multimedia is
I-N-T-E-R-A-C-T-I-V-I-T-Y. The course is full of
choices. Each choice leads to new choices. Each
answer leads to another question.
"Unless people are very comfortable with the
new technology, they tend to get nervous the first
time they are exposed to multimedia," says
Hillary Wiesman, president of the Newton, Mass.-based
Firefly Films that produced the Multimedia 101
CD-ROM. The Firefly Films project is designed to show
commercial clients some of the potential benefits of
multimedia and interactive technology. "This is
a humorous and engaging way to provoke their interest
without scaring them off. By putting them in a
classroom environment, they grow comfortable
participating in the lesson. And they see that this
interactivity can greatly increase retention levels,
both in employees and in clients."
Already popular with computer game designers and
Hollywood special-effects types, multimedia is
rapidly proving to be an effective educational,
training and publicity tool as well. At Tarragon
Interactive, another Newton, Mass., company, senior
partner John Francis develops multimedia applications
for a broad range of business and government clients.
Francis has produced a training CD-ROM to educate
factory workers on safety procedures, and an
intranet-based multimedia project to help
Massachusetts state employees better understand the
functions of their jobs. He has also produced several
successful sales applications.
"Our sales process was basically paper,"
says Chuck Conley, director of marketing at Segue
Software. Located in Newton Center, the publicly
traded company is the industry leader in automated
testing for software reliability. Tarragon
Interactive created an interactive CD-ROM to help the
Segue sales force present its QualityWorks product to
potential customers.
"One of the virtues of our products is that
they can span an entire client/server topology, from
Unix server to Macintosh to Windows or NT. Another is
our six-step process," says Conley. "It's
one thing to explain these concepts with hand-held
charts and slides. With the CD-ROM, we can
effectively demonstrate to our prospects and
customers how our products are different than those
of our competitors."
While sales and sales training seminars have
already been enhanced by the new technology, it is
doubtful that multimedia will ever replace cold calls
or shoe leather. Those companies that have
incorporated some multimedia elements in their sales
presentations are finding that these are most
effective after the client has exhibited some initial
interest. "It lets a salesperson further qualify
his product with a customer; to show the customer how
the product might work best for him," says
Tarragon's Francis. "Used properly, it also can
winnow down the aggregate cost of sales. It's a lot
cheaper to ship out a CD-ROM to a prospective lead in
Pittsburgh than to fly down a salesperson. Companies
can save their travel dollars until a physical
presence is needed."
One of the areas most likely to be revolutionized
by multimedia is education. At Interactive Factory in
Boston, Mass., creative director and president David
Rose designs products that help students of all ages
acquire and hone their learning skills. Boston-based
educational publisher Houghton Mifflin used
Interactive Factory to produce language learning
CD-ROMs in French, Spanish and German.
"Our objective was to produce a set of
extremely interactive CD-ROMs," says Kristina
Baer, director of the modern language program at
Houghton Mifflin's college division. "You can't
learn a language by just reading about it or
listening to it, especially if you are over 16 or 17
years of age. You need to use that language as
quickly as possible, and as much as possible, no
matter what your level is."
The Houghton Mifflin multimedia CD-ROM program
uses short segments of proprietary videos to foster
listening and comprehension skills in students. For
Baer, the greatest advantage that multimedia offers
language students is the interactive element, and the
greater sense of control. "A standard video can
be an effective language learning tool," she
admits, "but much of learning a language is
based on repetition, and it is very inconvenient to
have to back up on your VCR each time you don't
understand something. Our idea was to allow students
to listen to fragments of our video clips as many
times as they wanted to, to give them game-like
activities that would engage them and then enable
them to tackle larger segments of video and text. We
wanted to put students into the driver's seat."
Ken Shulman writes from Cambridge, Mass.
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