Publication Date: July 15, 1996
Putting on the Glitz
By Ken Shulman
In any human pursuit, there is a point where man
is undone by his inventions. Whether it be the
weekend warrior who buys a top-of-the-line mountain
bike to ride on flat city streets, or the computer
dilettante who loads Quicken onto his PC to handle
the astonishing volume of three checks a month, human
beings have always demonstrated a propensity to be
ruled by their tools and toys.
Perhaps nowhere is this tendency more evident than on
the Internet. Page designers often rush to experiment
with the newest technologies instead of asking which
of these technologies might best suit the needs of
their clients. Companies large and small fall prey to
the pleasures of the medium, investing in costly
multimedia and bandwidth-hogging graphics before
assessing whether these features will boost their
visibility and revenues, or whether the markets they
are trying to reach have the equipment and capability
to receive them. It's easy for even the most seasoned
professional to give Web prowess precedence over his
business plan.
"I believe in a 'crawl before you walk'
approach," says Greg Bean, president of
Cybergroup of Baltimore, Md. "People tend to
become fascinated by things like animation before
they have considered a practical application. In all
of my consulting work, I have encountered only one
situation where animation was truly effective. What
people most want when they visit a web site is
educational content. They want to learn as much as
they can about a certain situation or product, so
they can make their own decisions. As far as I'm
concerned, graphics belong in the Smithsonian."
"The sense I get is that after a very short
while, people find the multimedia and animation
activities time consuming and intrusive," says
Boston-based consultant Daniel Dern. "You have
to consider that a lot of people have neither the
hardware nor the software to handle these sorts of
things. A web site planner should know that when he
puts in 100kb of graphics, he's not increasing the
gee-whiz factor. Instead, he is aggravating the
gee-I'm-still-waiting factor."
Learning to Compromise
As in all activities, the secret to effective
communication on the Web seems to lie in a healthy
compromise between wizardry and wisdom. Eye-catching
graphics and innovative animation can attract the
attention of idle browsers and expert surfers. But
there is no definitive proof that these features will
induce users to return, particularly users with
sluggish modems and limited time or patience.
"When developing a Web site, you have to
evaluate your potential market," says Steve
Mann, director of product strategy at Computer
Associates in Islandia, N.Y. "According to the
Nielsen numbers, approximately 60 percent of the
people who use the Web are male, professional, and on
the upper rungs of the socioeconomic ladder. These
people probably have adequate equipment and access to
high-speed lines. So if that is your market, I'd say
go for it. But if you want to reach a consumer base,
a group of people operating out of their homes, you
have to figure out a way to deliver attractive,
appealing sites that don't take a year and a half to
load."
"There are definitely smart ways to employ
graphics and animation that aren't all that huge, by
using compression, or proper syntax," says Paul
Tyma, president of Preemptive Solutions in Syracuse,
N.Y. "And keeping bandwidth down is always a
good idea. I've also found that Internet users are
even more alarmed by irregularity than they are by
slow loading times. If a page takes five seconds to
come down the first time and one minute the second,
they complain. What Web users most want is
consistency."
Still, there are those who believe that technological
exploration is not only fun but fruitful, and that it
leads to discoveries and applications that benefit
the entire Internet community. "In business, you
want to give your employees the greatest capability
to work with their colleagues, partners, and other
vendors," says Alan Holzman, strategic
technology manager of the Internet and Communications
Group at Intel Corp. "I don't believe you're
going to get a lot of eyeballs to your site unless
you take advantage of everything that is available.
People using features like Java, ActiveX, Real Audio
are taking advantage of the Web's multimedia and
interactive capabilities. Sure they will shrink the
volume of people who can get to the site. But they
will attract those people whom they most want to
reach."
Making Use of the Arsenal
There are those, like Holzman, who believe that the
implementation of new technology also has an enormous
effect on the corporate bottom line, and they strive
to animate their sites with all of the firepower in
their arsenals. "The Web page is just like a
magazine," he says. "You don't want people
to pick it up once and put it down. You want them to
buy a subscription, to keep coming back. In this age,
a person's attention span has been significantly
reduced. If you don't get him hooked immediately, you
stand the chance of losing him. And if you don't keep
your page updated, both in terms of content and
technology, you will lose him later on. Certainly
this is an arduous task. But it is absolutely
necessary."
With the rapid evolution of interactive features that
allow the exchange of applications over the Internet,
the cyber-community stands the risk of being divided
along lines of wealth, interest and technical
expertise. The interactive potential offered by Java
and similar products, such as VRML or Microsoft's
ActiveX , will reside, at least initially, in the
domain of the Internet elite, employed and developed
by those users with sufficient hardware, software and
experience to deploy them. The question remains
whether these exciting innovations will trickle down
from the Internet haves to the Internet have-nots,
and how long this transfer will take.
"It is a question of inducement," concludes
Holzman, a strong proponent of product and
technological innovation. "In the computer game
industry, there are plenty of games still around that
are quite enjoyable and that don't require a Pentium
chip. But over and over again people have
demonstrated a willingness to spend to get to the
higher level. It's the same with these
latest-breaking applications. You give people the
choice, between the stuff they already have and this
really cool stuff that has just come out. And you
invite them to acquire the equipment necessary to
enjoy it."
Ken Shulman writes from Cambridge, Mass.